For such a naked revamp of the Oblivion engine (nobody who's played Oblivion will be able to miss the continuity, from minigames to dialog to fonts-big-enough-to-see-from-space), I was surprised to see the ending to be so...Serious spoilers below... )

Otherwise, still enjoying VATS and the slow-mo tactical dismemberment. I do wish they'd added a slider to turn down some of the more obnoxiously grotesque elements ("Is that something useful on the floor? No, it's just that dude's eye, the one who got the 10 millimeter aspirin a few seconds ago."), but maybe that's just me being persnickety. The AI is more A than I (another faithful holdover from Oblivion), not radiant as much as sparkly. (I did enjoy that the slavers found nothing at all suspicious about me laying mines through the town in preparation for their annihilation. No, the only trouble was getting my faithful companion to stop stepping on them immediately after I'd placed them.) Voice acting is tremendously more varied than Oblivion (not a significant accomplishment, true), and Liam Neeson's work is surprising in its depth and its length -- there's a lot more than you'd expect of him in here.

Easy game-of-the-year (maybe GTA4?). I think we all expected it to be Spore, but its shine dulls quickly.
Tags:
sigma7: Sims (scene missing)
( Nov. 14th, 2008 11:26 pm)
In case you were interested and somehow missed 'em, Quantum & Woody of Solace brings us a trinity of theatrical trailers: Watchmen, Half-Blüd Prince, and Star Trek.
.

Profile

sigma7: Sims (Default)
sigma7

Most Popular Tags

Powered by Dreamwidth Studios

Style Credit

Expand Cut Tags

No cut tags